on 02-07-2014 03:22 PM
on 02-07-2014 03:27 PM
02-07-2014 04:07 PM - edited 02-07-2014 04:08 PM
AWESOME! Your continued support for this game makes me come back again and again. Thank you very much for listening to us, and fixing the party system so I can play together with my friends. Your support is very much appreciated. Can't wait for the new maps and botzone!
02-07-2014 04:39 PM - edited 02-07-2014 04:41 PM
it took you guys way to long to inform the people
you cant say that you cant inform people while shadowfall informs the people everyday
to bad that the most awaited feature gets delayed no wonder people mass selling there kzm game to bad it HAD potential but it took you guys way to long
They don't. It took months before they even acknowledge the server issues. Just be happy with this update.
They also need to switch the players between matches in match making, instead of keeping the same teams (unless in a party) to keep things more fair and balanced.
Just really happy to hear the maps will be out soon, finally.
on 02-07-2014 05:27 PM
02-07-2014 06:05 PM - edited 02-07-2014 06:12 PM
Thanks for keeping us in the loop The new maps will keep the online longevity going while making the wait for Botzone a little easier. I can imagine that Botzone is a significantly harder task than the maps themselves so your extra time put into coding good, compotent AI is appreciated.
Because, like a hearty nutritious breakfast in the form of a steamy bowl of Quaker Oats Oatmeal, this announcement was the right thing to do.
02-07-2014 08:02 PM - edited 02-07-2014 08:06 PM
on 02-07-2014 09:34 PM
Hi KZM community,
Over the past few weeks we have launched updates 1.04 and 1.05 live, and we thought it was about time we let you know about progress in general.
The latest changes have been primarily maintenance releases to revise multiplayer matching and team balancing, and have added the following:-
- Revisions to join game matchmaking:-
There will now be an auto-retry made on any failure to connect to a game's host (Ultimately, expanding the search space beyond the individual's given country if a connection can't be established to any host)
We now also temporarily blacklist games containing clients with whom you've failed a connection (so that those same games don't get hit again when you next repeat the search.)
We hope both changes will see people get into games more easily.
- Revisions to party team balancing: -
Parties will now always initially be matched onto the same team, with best effort made to match a late joining party member onto the same team. Best effort will also be made to match a player onto the team of the friend he/she joined.
Getting people into balanced games and keeping them there continues to be our number 1 for the multiplayer. We monitor all issues reported and welcome the continued feedback.
Update 5 was originally intended for our new maps and Botzone, so what's happened to those? Well, both features are still coming, but need a little more time before we're happy to release them to you.
I'm pleased to announce that the 2 new maps are now in final phases of development and should be released within the next few weeks. However, we've decided to move Botzone into a separate update which will be following on a little later.
Thank you for both the continued interest in the game and constructive feedback to the dev team. We look forward to sharing further details of our new updates with you in the very near future.
TD Guerrilla Cambridge
Don't listen to people complaining over the dates. Don't rush, and do it right
on 02-07-2014 11:15 PM
on 02-08-2014 01:20 AM