Reply
Member
Puke-N-Snot
Posts: 177
Registered: 11-18-2011

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game


PureSoundz123 wrote:

Next time I have an opinion I will be sure to run it past you first and get the ok on it. ^

 

 

Some good points made tho by most people and interesting to see different POV. Some good ideas for the game from ppl as well, if only GG would read a few of them... :smileyindifferent:


Great think is everyone's entitled to thier own opinion. You can feel how you feel about this game others can feel differently. But in the end it is what it is.

Member
sniperpure1337
Posts: 309
Registered: 01-09-2012

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game

[ Edited ]

You just called the ONLY TWO CLASSES that doesn't get a robot that collects free kills overpowered. Infiltrators are extremely easy to detect:

 

Dumba$$es' Guide to Catching an Infiltrator:

1. Charges straight at you.

2. Moves away from objectives (Different direction)

3. Close-range name flickering.

4. Just stabbed your friend/Is in the middle of stabbing your friend.

5. Doesn't appear as a dot on your minimap.

6. Appears as red dot if they fire an unsupressed weapon (Such as laying down a proximity mine).

7. Is loitering around your ammo crates and spawn semmingly aimlessly.

8. Is appearing as a person on your team you saw elsewhere (Especially if it appears as yourself).

9. Is blowing your team's stuff up (Ammo crates, bomb objective arming, proximity mines, bots, etc.)

10. You have recently died to an infiltrator. Watch out for them the first time one appears especially.

 

Some are obvious, thought I'd point them out.

Member
Horizon-Event
Posts: 216
Registered: 06-24-2011

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game

[ Edited ]

I think keep everything the way it is, GG should be congratulated on producing  the best FPS ive ever seen/played.

 

I  play MM most of the time just my preference, but have used all of the classes at some point.

 

Every class has its advantages and disadvantages.

 

Having the same weapon and looking the same as everybody else in GW, OPS or  WZ  would detract from the game.

 

I generaly dont sit still for 15 minutes but i do enjoy shooting people that can`t see me lol!

 

 

 

 

 

Member
Boldon83
Posts: 744
Registered: 12-28-2010

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game


Horizon-Event wrote:

I think keep everything the way it is, GG should be congratulated on producing  the best FPS ive ever seen/played.

 

I  play MM most of the time just my preference, but have used all of the classes at some point.

 

Every class has its advantages and disadvantages.

 

Having the same weapon and looking the same as everybody else in GW, OPS or  WZ  would detract from the game.

 

I generaly dont sit still for 15 minutes but i do enjoy shooting people that can`t see me lol!

 

 

 

 

 


lol yes you can be quite irritating to play against (played against you a few times on a sub-account) and you do tend to run and gun rather than sit and camp also saw you switch to TT once and you was half decent (all this was in GW so who really knows), i would of loved for the MM skills ''scramble'' and ''scramble +'' to have been put on a timer instead of being passive skills would of put an end to alot of the complaining about theMM being OP but cest le vie.

Member
ARMEEOF2
Posts: 25
Registered: 09-07-2011

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game

I don't understand why you complain about a game because you find yourself dying a lot because of a certain class. It can be frustrating at times, but if you can't learn to adapt and learn new ways to deal with it, then you might want to try a different game.

 

First off what other game do you know of has an infiltrator class? It's pretty unique to be able to disguise yourself and go for up close kills the entire game.

 

Marksman- sure, you can sit in a corner and wait 10 minutes for a person to run by so you can kill him. If that same person runs by and you kill him again, who's fault is that? The person who didn't learn the first time or the MM for waiting? Honestly, people complain about MM camping, but a lot of times, those same MM campers don't list high on the score boards. They need to move around and if they're moving, you can see them. Also, a med bot can still sense a mm under cover, so if you play a medic and you hear your bot going off and don't see a person, chances are, it's shooting a mm.

 

Melee- it's the nature of the game. You can't design a game to know when a person is going for melee and reduce his health. The game allows you to be shot a certain number of times before you die. If they happen to be wearing armor, then that will negate the few shots you've put into them.

 

I will say that there are times when you know that your crosshairs are dead center on a person's head and you're not getting headshots. It happens once in a while, but it doesn't really ruin the game for me. GG diddn't do a great job of counting damage in certain environments.

 

Example would be players on the upper level of Akmir shooting down from the balcony walkway. You can see them through the metal parts, but no matter how many times you shoot, it doesn't register.

 

You may consider playing Operations. There are less MM on their, but usually a lot of Tacticians. You can also play a tactician which will help you see infiltrators better.

 

I never understood class gripes. All my complaints are about environmental issues, cheaters, and the horrendous matchmaking system.

Member
sniperpure1337
Posts: 309
Registered: 01-09-2012

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game

I've said it a million times. They'll keep complaining. Every class has a weakness, they just aren't adapting to cover theirs.

Member
sah_destroyer
Posts: 1,329
Registered: 02-13-2011

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game


ARMEEOF2 wrote:

I don't understand why you complain about a game because you find yourself dying a lot because of a certain class. It can be frustrating at times, but if you can't learn to adapt and learn new ways to deal with it, then you might want to try a different game.

 

First off what other game do you know of has an infiltrator class? It's pretty unique to be able to disguise yourself and go for up close kills the entire game.

 

Marksman- sure, you can sit in a corner and wait 10 minutes for a person to run by so you can kill him. If that same person runs by and you kill him again, who's fault is that? The person who didn't learn the first time or the MM for waiting? Honestly, people complain about MM camping, but a lot of times, those same MM campers don't list high on the score boards. They need to move around and if they're moving, you can see them. Also, a med bot can still sense a mm under cover, so if you play a medic and you hear your bot going off and don't see a person, chances are, it's shooting a mm.

 

Melee- it's the nature of the game. You can't design a game to know when a person is going for melee and reduce his health. The game allows you to be shot a certain number of times before you die. If they happen to be wearing armor, then that will negate the few shots you've put into them.

 

I will say that there are times when you know that your crosshairs are dead center on a person's head and you're not getting headshots. It happens once in a while, but it doesn't really ruin the game for me. GG diddn't do a great job of counting damage in certain environments.

 

Example would be players on the upper level of Akmir shooting down from the balcony walkway. You can see them through the metal parts, but no matter how many times you shoot, it doesn't register.

 

You may consider playing Operations. There are less MM on their, but usually a lot of Tacticians. You can also play a tactician which will help you see infiltrators better.

 

I never understood class gripes. All my complaints are about environmental issues, cheaters, and the horrendous matchmaking system.


Good Stuff. 

 

Agree 100%

Member
whitetruck
Posts: 9
Registered: 01-03-2012

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game

People complain about the MM class because it really is no fun being sniped from someone that may be half way across the board. It is the nature of the game. As someone said if you are being sniped and continue to return to the same spot chances are that MM is going to wait for you to stick your head out so he can pop you. I know I am far from the greatest in the game but there is nothing more fun than hitting a MM that is on the other side of the board right between the eyes. MM may camp but they do play a role in the game. The other day on Pyhrus Crater a guy was about to melee a team mate when I sniped him and saved my team mates life. I have played as every class, just depends on the map being played and the task at hand. I have changed my class several times during the game.

 

I agree infiltratrors are pretty easy to spot especially when they come out of the enemy camp with their disguise already on (hint guys your not fooling anyone there). If your close enough and targeting them then your crosshairs will change to red just blow him away. I personally like being a MM or Engineer.

 

Most play the game to have the best KdR, me I can care less if I die 1000 times in a match as long as the team I am on wins. I have no problem running up into an enemy spawn point and placing a turret to help my team steal that spawn away.

 

If your going to play the game deal with it the way it is. If getting killed by certain classes bothers you, sell your game. COD Black Ops has random spawn points and it stinks. Spawn sitting in that game really stinks. At least with KZ3 if you have spawn sitters you can revert to base camp and get around it.

Member
hsotnas80
Posts: 172
Registered: 10-21-2011

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game

play as an infiltrator in GW - Kaznan jungle and Frozen Dam.....it is real fun....

Member
bicceh1
Posts: 748
Registered: 09-21-2011

Re: Lose the marksman, lose the Infiltrators, lose the melee - you got a good game


whitetruck wrote:

People complain about the MM class because it really is no fun being sniped from someone that may be half way across the board. It is the nature of the game. As someone said if you are being sniped and continue to return to the same spot chances are that MM is going to wait for you to stick your head out so he can pop you. I know I am far from the greatest in the game but there is nothing more fun than hitting a MM that is on the other side of the board right between the eyes. MM may camp but they do play a role in the game. The other day on Pyhrus Crater a guy was about to melee a team mate when I sniped him and saved my team mates life. I have played as every class, just depends on the map being played and the task at hand. I have changed my class several times during the game.

 


This is not just aimed at you. I have yet to see the majority of MM contribute to any game. (talking wz & ops)

 

On public servers it is an absolute joke and fustrating. When there is 4 to 5 MM in your base camping and you're the only tact trying to capture a spawn and gain map control. The other night on corinth highway it was our search and destroy and i was the only one on the team that was even close to the objective. O

 

rant over:smileyhappy: