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Patch 1.12 Incoming!
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on 09-02-2011 03:04 PM
On Tuesday, September 6, Guerrilla will release patch 1.12 for Killzone 3. This patch introduces several community-requested changes to Killzone 3, including an adjustment to the Marksman’s scramble ability, better turrets for the Engineer, and an option to switch off Sixaxis-only actions for players with disabilities.
Here is the full list of changes included with patch 1.12:
CAREERS:
- Changed Marksman’s scramble ability into an active ability – The marksman scramble ability now needs to be activated and deactivated via the d-pad, and has a cooldown period.
- Increased tracking response for engineer turrets – The turn speed of turrets has been increased, allowing them to track players more easily.
- Increased armor for engineer turrets (30%) - Turrets can still be destroyed by a single explosion from a grenade or missile launcher.
WEAPONS:
- Improved StA-2 Battle Pistol - Detonation time for the StA-2 Battle Pistol’s grenade is shorter, and the damage it deals is more severe.
MAPS:
- Added realtime projector to MP15 Radec Academy – A realtime projector has been added to the theater room, projecting onto the large wall with two doors.
SOUND:
- Toned down overly enthusiastic death screams – Aieeeeaaargh!
MATCHES:
- Increased mission points in Warzone – There is more of an incentive to go after mission objectives now.
- Doubled cooldown time on mortars – Cooldown time was increased from 30 to 60 seconds to avoid spamming the Search & Destroy mission area.
- Fixed tournaments not ending as soon as one clan leaves.
- Fixed clans being able to rejoin games that were already finished – Clans used these exploits to boost their game wins and climb the leaderboards.
- Reduced wait time at end of the round – The wait time was brought down from 60 to 45 seconds.
- Reduced pre-game wait time at end of the round – The wait time was brought down from 30 to 20 seconds.
INTERFACE:
- Added menu option to disable Sixaxis-only actions – Sixaxis-only actions can now be switched off in the menu, so players only have to press ‘O’ to start an action. This will make Killzone 3 more accessible to disabled players.
- Added map name to spawn screen – The map name can be seen in the top left, under the titles.
Enjoy,
Ginrai
Re: Patch 1.12 Incoming!
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on 09-02-2011 03:30 PM
YAY! WINNING!!!
Re: Patch 1.12 Incoming!
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on 09-02-2011 03:30 PM
A decent patch but unfortunately far too late for most people.
Re: Patch 1.12 Incoming!
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on 09-02-2011 03:31 PM
Great job Ginrai. Thanks!
To be perfect just missing a smoke grenade!
Re: Patch 1.12 Incoming!
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on 09-02-2011 04:00 PM
Yeah, good patch, now only the lagging needs to be sorted out.
Re: Patch 1.12 Incoming!
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on 09-02-2011 04:01 PM
Excellent patch, really pleasing list of fixes. If only this had come out 2 or 3 months ago!
Re: Patch 1.12 Incoming!
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on 09-02-2011 05:05 PM
Good job GG!! But can you PLEASE tell when you will fix the squad chat? If there are more of 4 members in your team the voice chat suddenly works really really bad. Can you fix it??
Re: Patch 1.12 Incoming!
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on 09-02-2011 07:05 PM
Yummm This patch is real meaty! Well worth the wait
Thanks for the continued support GG
Re: Patch 1.12 Incoming!
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on 09-02-2011 07:27 PM
and sentry drone will sometime kill players in les than 1 second?because sometime sentry drone kills me and my friend(and teammates) in less than 1 second and sometime normal or they didn't kill us but how can you explaine sentry drones have sometime power to kill someone in less than 1 second?
Re: Patch 1.12 Incoming!
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on 09-02-2011 09:08 PM
Ginrai wrote:
- Changed Marksman’s scramble ability into an active ability– The marksman scramble ability now needs to be activated and deactivated via the d-pad, and has a cooldown period.
I hope this means that until the Marksman activates Scramble, he is visible on radar.
